2D Shooter Finished
This is my finished 2D Shooter game designed by Adam Brezovsky
I was given tutorial videos from Michigan State University with videos sponsored by Brian Winn.
I've made 3 Modifications to the game changing it drastically from the previous tutorial version I released a few days ago.
These modifications include
1. Levels 2 and 3 Have been improved drastically in terms of difficulty, showing actual progression and more enemies to defeat between each of the levels
2. New obstacles and Art included in the new levels of the game, including more asteroids, damaging asteroids, space stations, and planets, all miscellaneous features added besides the damaging parts included
3. A bonus level! After level 3, there is a fun surprise including a completely different level of difficulty! This is very challenging compared to the other levels and is a lot more arcade-like in terms of how I imagined this project to be. I personally found this level to be more fun than the rest because of how relaxing it was to customize and create new enemies with different speeds, health, and much more.
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